Farmerama
Farming SimFields, animals and a cheerful cartoon world with no opponent anywhere in it. The surprise is how much there is to organise once the first few plots are running.
- Crops, animals and buildings
- Seasonal events
- Co-operative tasks
None of these games belong to us. They are four free-to-play browser titles from other studios, and three of them have nobody attacking you at all: a farm, a Victorian factory floor funded by hidden-object puzzles, a base that will be raided tonight, and a Greek archipelago where the fighting takes months.
All four run in the browser you already have open. Nothing to install, no launcher, nothing to keep up to date. Each entry says what the game is, what it is good at, how long a normal sitting runs and what it genuinely costs.
Lists like this one usually carry fifty games and tell you nothing about any of them. Four is short enough that each entry was written after actually playing. The conditions were:
Fields, animals and a cheerful cartoon world with no opponent anywhere in it. The surprise is how much there is to organise once the first few plots are running.
Hidden-object scenes that fund a Victorian industrial empire. Two games welded together, and the joint works better than it has any right to.
Build a base, send troops at somebody else's, and find out within the hour whether your layout was any good. The quickest feedback loop on this page.
Classical Greece as a shared archipelago: cities on islands, gods you can call on, and naval distances that make an alliance a necessity rather than a nicety.
Look at the session column before anything else. These four differ far more in how often they want you back than in what they are nominally about.
| Game | Genre | A typical sitting | Device |
|---|---|---|---|
| Farmerama | Farming Sim | 10 to 20 minutes | Desktop, laptop and tablet. |
| Uptasia | Build & Hidden-Object | 15 to 30 minutes | Desktop, laptop and tablet. |
| Base Attack Force | Modern Warfare | 20 to 30 minutes | Desktop and laptop. |
| Grepolis | Ancient Greece Strategy | Short daily check-ins | Desktop, laptop and tablet. |
All four are free to open and free to keep playing, and all four sell something as well: a premium account, a currency, a faster timer, a decoration. That is the funding model, and it would be dishonest to say "free" and stop there.
The test worth applying is whether a player who never pays still has a complete game, and here the answer is yes four times over. What money buys is largely patience you would otherwise have had to supply. If you do spend, pick the number first.
A browser game is the only kind you can begin at a desk at lunchtime and continue from a sofa in the evening without moving anything at all. There is a trade behind that:
Uptasia, if you want something to do with your hands and a reason to keep doing it - the puzzles pay for the factories, and the factories give the puzzles a point. If you want something aggressive instead, Base Attack Force will have you raiding inside half an hour.
No. Each of the four plays in the browser. Optional desktop clients exist for a couple; none is required.
They load, but every one of them was designed for a cursor and a proper screen. Mobile is for checking in.
For most, yes, because the game remembers your world. It is a free account with that studio and separate from anything here.
Not in order to play. Each one sells optional extras, which is what funds it, and none of them hides the good part behind the shop.
Only that we play them. They are other studios' work, listed here on their merits and nothing else.
Four free browser games the people behind this site actually play. Not one of them is ours.